“People were getting lost”: how The Backrooms’ director used Blender to build a 30k-square-foot set

April 27, 2026

“People were getting lost”: how The Backrooms’ director used Blender to build a 30k-square-foot set

Since its internet folklore origins, the story of the backrooms has become much more than a niche urban legend, so when the film adaptation was announced, fan expectations were understandably high. Thankfully, my anxieties were recently cast aside thanks to creator Kane Parsons’ recent interview, which revealed the meticulous detail behind the film’s creation. From

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“People were getting lost”: how The Backrooms’ director used Blender to build a 30k-square-foot set | The Gradient