“It feels like a world in my head”: designing the decayed cosmos of Necrophosis

June 7, 2026

“It feels like a world in my head”: designing the decayed cosmos of Necrophosis

If I could award a game 10/10 for sheer art and confidence in a style, Necrophosis: Full Consciousness would be that game. Made by artist and founder of Dragonis Games, Ares Dragonis, this eerie, atmospheric horror game is heavily influenced by Zdzisław Beksiński and H.R. Giger, as well as the Cthulhu mythos, but has all

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“It feels like a world in my head”: designing the decayed cosmos of Necrophosis | The Gradient